Only the first three ranks of your party can engage in melee with opponents. That means that they can physically strike at, and be struck by, enemies in the first two ranks of monsters.
Spellcasters such as Clerics and Wizards can use their spells to afflict enemies regardless of where either are positioned within their respective ranks.
Rogues, such as thieves, assassins, and ninja, can sneak out from any place in the party, backstab an opponent, and return to their original positions with ease.






